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It's nothing less than shocking that Ender's Game is good at all. Stuck in
development hell for something like three generations of fans of the Orson Scott
Card novel from 1985 to grow out of its target audience, and finally given the
breath of life by a writer-director as dubious as Gavin Hood (of the admirable
Tsotsi, and the outright foul
X-Men Origins: Wolverine), the film comes pre-loaded with a whole lot of
baggage that should absolutely murder anything that's even vaguely keeping its
eye on a popcorn-movie audience. But it is solid: surely not the best film that
the book could have produced - and I should clarify that I have absolutely no
stake in the book whatsoever (came to it far too late in life to form the sort
of rabidly enthusiastic attachment it seems to engender) - nor a completely
rock-solid science-fiction movie totally independent of its story. But it works,
and impressively, it does not short-change hefty thematic ideas that are far
darker and morally complicated than the film's generic trappings suggest as a
realistic possibility.
The story takes place in a militarized future, half a century after humankind
won - barely - a war with an insect-like alien race referred to as "Formics".
From what we can see, everything about civilization has since been directed with
laser-like intensity toward building up enough defensive capability to fend off
what is widely perceived as an inevitable second war with the Formics, from the
education system to the mass media to population and resource control. Our main
character is Andrew "Ender" Wiggin (Asa Butterfield), a boy of about 12 years,
who is a rare (in this world) third child, with the implication that the
government permitted him to be born in order to harvest him for its military
training program. This is where we meet him, shortly before his quick instincts,
capacity for tactical thought, and a violent streak tempered only somewhat by
compassion bring him to the attention of Colonel Graff (Harrison Ford), who is
looking for, essentially, a Chosen One. For the current military thinking is
that it makes sense to put adolescent children in total control of all tactics,
since they are less likely to be encumbered by preexisting notions of what is
good and bad strategy. I think we can earnestly debate whether this makes any
sense at all, but it's always the fair thing to spot a story its concept,
especially when the concept is presented so early as it is here, giving us
plenty of time to get used to it.
And so Ender rises through the ranks, making enemies of some cadets and friends
of others and setting himself out as quite a special, strange child in all ways.
Because, by all means, this is a Chosen One narrative, and not much interested
in changing the rules, though it does tweak them something fierce with a series
of questions that are voiced more openly and frequently as the film moves on,
about whether or not it's even a little bit okay to turn children into murdering
psychopaths in order to defeat an existential threat. It's a little bit
frustrating how the film shifts from presenting this idea obliquely to
presenting it emphatically, especially when the ambivalent Major Anderson (Viola
Davis) states it outright in little words. But this is a mainstream space
adventure, and philosophical subtlety wasn't on the table to begin with. Let us
be grateful instead that something as superficially glossy as this manages to
sneak so much honest-to-goodness moral reasoning in underneath the CGI
explosions. Still, the movie seeks to entertain, and it does; there are space
battle scenes between ships and between individual humans that are gorgeous,
balletic explorations of movement in three dimensions even by the standards of
the year that
Gravity happened.
Outside of Ender and Graff, there aren't many people who could rightfully be
called "characters." Ben Kingsley plays veteran hero Mazer Rackham, but he's not
given much more to do than look tough, never smile, and speak his dialogue using
what appears to be a hybrid cockney/New Zealand accent. Abigail Breslin plays
Ender's sister, Valentine, who is the embodiment of compassion. Hailee Steinfeld,
does decent work here as Petra Arakanian, Ender's friend and quasi-love
interest. The romance is kept very low key since it's not found anywhere in the
source material. Finally, double Oscar nominee Viola Davis gets to stand around
looking sharp in her military attire while contributing little else. The film's
biggest star is Harrison Ford and his take on Graff (who would have been more
appropriately named Gruff) is akin to what might expect from a war-weary Han
Solo who has lost his capacity for wisecracking. Meanwhile, his young co-star,
Asa Butterfield, capably holds his own, adding his solid and believable
performance here to an equally solid and believable performance in Martin
Scorsese's Hugo.
The central themes of Card's book remain intact, chief of which relate to the
ethics of defensive genocide. There are no easy answers to the questions posed
by this issue and Ender's Game, to its credit, doesn't try to provide
Hollywood-style facile resolutions. The movie never gets as dark as it might but
neither does it ignore the implications. There's also an interesting side
question about whether we act the same way during a simulation (when we know
it's artificial) as in a real-life situation. When a commander knows his
decisions have genuine life-and-death implications, does he issue orders with
the same detachment as when he's playing a "game?" As slick entertainment goes,
this one has enough of a brain to at least vocalize ideas about right and wrong,
and the more that family-friendly popcorn fare indulges in city-destroying acts
of violence, the more refreshing it is to have something that actually calls our
attention to that fact.
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