(051222)
Spider-Man: No Way Home holds no surprises. It delivers what’s expected and
whether you cry “spoilers” or not, you likely already know exactly what I mean.
That’s what the film is hoping for, as its premise—that Peter Parker (Tom
Holland) has come so far from his enjoyably low-key
Homecoming,
his secret identity known thanks to
Far From Home, that he must literally toy
with fate spanning far beyond his own universe—assumes its audience has a
working knowledge and appreciation of two decades of Spider-Man cinema. The
multi-verse, which supplemented the Oscar-winning
Spider-Man: Into the
Spider-Verse
origin story with explosive animated verve, is the only force at
work here. It is a massive fan servicing crossover, with the MCU bringing
staggeringly little to the fold like a potluck mooch. It is a meta-textual
collage, which often overshadows the actual text—it’s easy to miss the movie for
the Easter eggs. No Way Home is an intriguing case study of corporate
collaboration, a self-aware meme machine, and a lackluster movie that
understands its hero so well that the disservice stings all the greater.
What director Jon Watts’ trilogy has done better than its Raimi and Webb
counterparts is convince us that Peter Parker is a kid. A nervous, charming
goodie-goodie with a head-ful of knowledge and not a lick of sense. So it fits
that when he, his girlfriend MJ (Zendaya) and BFF Ned (Jacob Batalon) face
problems—blown out of proportion by crippling cases of teen-brain—he’d run off
to Dr. Strange (Benedict Cumberbatch) and plead for a magical worldwide memory
wipe without really considering consequences or alternatives.
What follows, with characters from past Spidey films getting inter-dimensionally
sucked to this NYC, only really makes sense if you’ve been keeping a keen eye on
casting rumors. If so, congratulations: They’re here and shenanigans ensue. If
you don’t really care about a fan-fictional Spidey Greatest Hits parade, there’s
some other stuff in the movie (it continues trying to convince us that Marisa
Tomei’s May and Jon Favreau’s Happy were anything but a long and bad running
joke; it lightly engages with bad journalism’s shift from tabloids to InfoWars)
but you can tell it’s mostly ceremonial. It’s a movie built for a very specific
demographic, growing past what Marvel had previously trained its audience
for—having a working knowledge of two dozen movies, knowing what Stan Lee looked
like—to a place where knowing about the failings of The Amazing
Amazing Spider-Man 2
is
a barrier to entry. It’s a spider’s web comic what-iffing its way through two
and a half hours.
This is a film that works hard to do what other films already have, enticing us
with parts of movies we’ve already seen. Its Spider-Manifesto attempts to use
its subject’s film history to move its character forward, delivering familiarity
and freshness. However, its ambitions frustrate and dazzle.
This franchise-spanning makes No Way Home simultaneously the Watts film with the
most overwhelming scope and the loosest and least-controlled script on a
granular, moment-to-moment level. There is simply too much to wrangle—too many
concepts, too many characters, too many emotional arcs, too many franchise
canons—for the film to spend so much time on stammering and lackadaisical
riffing until scenes mercifully Peter out. Instead of grounding a grand and
sprawling corporate synergy, only fully comprehensible if you’ve been watching
superheroes for 20 years, its bumbling script means that the only things that
really stick with you are those whiteboard strategy meeting Moments—where X gets
Y power that will pay off two years later in Z—that the charming Holland films
have been mostly free from compared to the rest of the MCU.
But the conversations? The battles? The gags? The motivations of the characters
themselves? Some shine through the dense complexity, but only by overcoming an
existential storytelling foe. The excellent Willem Dafoe’s Green Goblin, the
tragicomic Alfred Molina’s Doc Ock and a few thrilling shots striving for what
seemed effortless in Spider-Verse shouldn’t have to fight tooth and nail to
survive. If you’re anything less—like poor Jamie Foxx, a fight sequence that
manages to land a blow without cutting, or one of the two villains too
unimportant to even serve as punch lines—you’re lost in the postmodern visual
mess. “Be careful what you wish for,” might seem like the correct No Way Home
quote to sum the film up, but so too does “Did you see that?” “Uh, it’s really
dark.”
All that standing around and hard-to-parse midnight web slinging is in service
of something great for Holland’s Peter. All stops are pulled, all mentors milked
for wisdom, all cheap shots taken. He is growing up, damn it. Holland and
Zendaya continue to spark when the film rarely allows them, and their
performances successfully convey emotional lessons without beating us over the
head. (You may want a helmet, however, to weather the direction.) But it
wouldn’t be a modern superhero movie if it didn’t undercut itself until there
was no time left. Part of that comes along with the jokey Spidey personality,
but as more floods in from the MCU’s house snark and the meta callbacks and
references that No Way Home’s whole premise relies upon, there’s very little
room for its sincerity to stand on its own. That is, until its end.
Great movies can be undone by a terrible ending. It’s hard to think of the
excellent Signs without its goofy reveal coloring your memory. It’s hard to
forgive
Wonder Woman
its third act of gray porridge. Endings are tough. Iffy
movies with great endings are more rare. Spider-Man: No Way Home’s routine is
overwhelmed with flourishes, more devoted to Spider-Man™ than its Spider-Man.
But it sticks the landing. It’s not that it’s without the MCU’s required final
act CG spectacular, but that said spectacular is followed by an excellent
denouement, subtly written and acted in turn by performers who’ve waited years
to actually act with each other. After so long playing with the legacy and
impact of Spider-Man, No Way Home finds its way back.
Spirits are high when the credits roll. But all you really remember is the last
fifteen minutes, not the two hours that got you there. It feels a bit like it
was figured out first, and the rest slapped together to fill time until they got
there. With the way Marvel movies consistently resemble flowchart bubbles, less
entities than operations, it might just be how things work. All the spectacle,
all the stunt performers and stunt casting—it all evaporates like so many
snapped extras when confronted with small, connected scenes of human-level
dramatic filmmaking that remind you why broke loser Peter Parker resonates with
us so deeply in the first place. It’s valuable, this recollection, but getting
back to Spider-Man basics is a shallow victory with diminished returns. Perhaps
the fact that Spider-Man: No Way Home finds any success in this familiar
territory, after devoting itself so wholly to unwieldy examinations of its own
IP, is itself its biggest surprise.
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