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|  |  | 13TH SON WORSE THING WAITING #1 (OF 4) |  
| Writer/Artist: Kelley Jones |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Dark Horse Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DARK HORSE'S SYNOPSIS: |  
| Monsters fighting monsters! Monsters eating 
monsters! Monsters tearing monsters into little monster pieces! From one of 
comics' best and weirdest talents comes the creepiest new offering from Dark 
Horse's horror line-The 13th Son. Born to a young woman driven to insanity and 
black magic by the deaths of her previous children, the 13th Son is a creature 
like nothing this world has seen before. Humans are not his target. It's the 
other monsters who walk this world-the Wendigo, werewolves, ghouls, zombies, and 
vampires-who live in fear of his enormous and terrifying powers. And what those 
powers are setting into motion is a horror beyond your deepest, darkest 
nightmares. |  
| BO'S REVIEW: |  
| Jones made his major comic debut way back when on 
Marvel’s Micronauts. He has a craggy, gloomy style that makes him suited for 
Batman and other shadowy folks. Over the years he has also began to make his way 
as a writer so here the folks at Dark Horse give him a shot at creating a new 
character-the 13th Son. Supposedly a character of legend the white faced one is 
summoned from myth to defeat evil and remind folks that he really does exist. 
The rebirth of the large one is tied into a story being worked on by Ezra Stone 
who is following such reappearances by a thing that should not exist and Jones 
tells both stories at the same time. We see the Son fighting beasts while Stone 
works on a story before seeing his new neighbor come home and create a whole 
mess of questions. Could it be that? Nah, that’s not possible. The issue zips 
along and is a lot of fun so why not give it a chance when it comes in on 
reorder? |  |  |  
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|  |  | ADVENT RISING #1 |  
| Writers: Rob Worley/Bill Jemas/Donald Mustard  
Artists:  
Arthur Dela Cruz/Cliff Richard |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
360ep Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.25 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| 360ep'S SYNOPSIS: |  
| Based on the popular Advent Rising video game by 
Majesco, this prequel begins 10 years prior to the start of the video game. In 
the exciting first issue, readers get their first glimpse of Gideon and Ethan 
Wyeth - the heroes of Advent Rising - as they set off on their journey to save 
the human race from eradication by the Seekers. |  
| BO'S REVIEW: |  
| The man who helped revitalize Marvel, Bill Jemas is 
back with his new company 360ep. The first offering for this kind of comic 
company is an adaptation of the video game Advent Rising. The game involves 
teens on a new world looking for adventures and trying to get along. We get the 
usual new guy in school stuff combined with the fact that there are two 
brothers-one who is popular and one who is sort of just there. There are flying 
boards and hovering computers but what we get here is a story about getting 
along in a new place and dealing with it. The interstellar stuff is coming since 
we can see one of the brothers on the cover holding guns but the idea here is to 
just introduce us to the characters and hope that we will follow them until they 
get to that point. Kids and players of the game platform should get into this 
but I would guess that most will pass. BTW, 360ep is not a comic company- they 
make connections with people who want to do comics as well as other things so 
don’t expect a new line of comics coming from all this. |  |  |  
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|  |  | ARMY OF DARKNESS #1 |  
| Writer: James Kuhoric  
Artist:  
Sanford Greene |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Dynamite Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DYNAMITE'S SYNOPSIS: |  
| The Army of Darkness ongoing series is here and the 
first story arc features the crossover no one ever expected to see: Army of 
Darkness vs. Re-Animator! Ash Vs. West! Winner takes all! Following the exciting 
conclusion of Shop 'Til You Drop (Dead), this first issue finds Ash committed to 
Arkham Asylum. It's here that he runs afoul of a rather ghoulish and creepy 
Herbert West... and the battle of the century begins! |  
| BO'S REVIEW: |  
| The latest and probably last "Hey Bo" told you about the problems Dynamite 
was having getting books out and this first issue is one of the books that just 
couldn’t seem to go from solicitation stage to rack stage. Well the book finally 
arrived and to fans of both characters it will be worth the wait. The limited 
series begins where we last left Ash with him killing tons of creatures at 
S-Mart. Now to the outside world it looks as if he killed a bunch of innocent 
folks and so the ends up getting committed to the facility staffed by the insane 
Herbert West. West has continued his experiments since the last direct to video 
special and here we see what crazy things he has been up to. A jail break of 
silly proportions happens and Ash is reunited with his favorite weapons before 
things get even worse. It’s all very silly and twisted and should make folks 
laugh a lot. Greene’s art is incredibly off center with chins the size of anvils 
attached to most and drool flying every where. |  |  |  
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|  |  | FEAR AGENT #1 |  
| Writer: Rick Remender  
Artist:  
Tony Moore |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Image Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| IMAGE'S SYNOPSIS: |  
| The Fear Agents are no more. Once known throughout 
the universe for driving three invading alien races from Earth, they stood as a 
testament to the strength of the human spirit. Now, Heath Huston drunkenly 
scuttles across the galaxy as an alien exterminator - the last of their ranks. |  
| BO'S REVIEW: |  
| This book was announced a long time ago and finally 
arrived on the racks this week. The story is an interstellar take starring an 
astronaut out and about exploring new worlds. This particular exploration has 
him searching on a world populated by almost human primates who somehow have 
something that a primate couldn’t possibly have. The guy we follow on his 
adventure is Heath Huston and he is an alien exterminator who was part of a team 
called the Fear Agents. Since he is the last one we get the title we get. This 
entertaining first issue is an attempt to make science fiction tales fun again 
so it has at least accomplished that. Remender also does Sea of Red so if you 
like that title then you should enjoy this as well. Art is by Tony Moore, who 
did Battle Pope and some one shots with Robert Kirkman. His art isn’t what you 
would call flashy but it sure gets the job done here. |  |  |  
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|  |  | MR.NIGHT |  
| Writer: Glenn Dakin Artist:  
Phil Elliott |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Slave Labor 
Shipped On: 102605 |  
| MSRP: 
.$2.95 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| SLAVE LABOR'S SYNOPSIS: |  
| The Enemy of Mankind takes a holiday in Greece, 
holds a discourse on love and human relationships, meets Pythagoras and 
discovers that no man is a triangle. Glenn Dakin and Phil Elliott tour the lost 
horizons of the human mind and come back with presents for everybody. |  
| BO'S REVIEW: |  
| This black and white offering from Slave Labor 
contains two tales of the shadowy Mr. Night. He’s all black and wearing a pointy 
hat with a tendency to complain about everything. The first tale has him and a 
‘friend’ on a vacation to Greece where he greets us by ralphing since he is 
surrounded by such useless beauty. We follow him and his companion on a 
conflicted quest-his friend wants to have fun and Night hates fun. The contrast 
makes the story funny and entertaining. The second story has Night having a 
crisis of confidence involving day to day life that most of us will be able to 
relate to. The final tale has Night and his friend Artie discussing the idea of 
lost love and the need for alcohol. We get further insight into the shadow 
figure and realize that just because a man is a walking shadow doesn’t mean we 
can’t understand him. Generally I have a marked distaste for black and white 
independent comics but this one shot is pretty cool in its own way. |  |  |  
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|  |  | PURGATORI #1 |  
| Writer: Robert Rodi Artist:  
Cliff Richards |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Devils Due Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.95 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DEVILS DUE'S SYNOPSIS: |  
| The World's Sexiest Vampire has returned - and 
Devil's Due has her! When human civilization was in its infancy, legend spoke of 
a woman cursed to walk the earth forever in a hideous form - a figure whose 
deadly beauty was irresistible to man and woman alike. A being who would 
eventually threaten the gods themselves! |  
| BO'S REVIEW: |  
| The folks who bought the carcass of Brian Pulido’s 
Chaos bring back the red demon Purgatori to comics by way of local publisher 
Devil’s Due. Elektra’s Robert Rodi took on the assignment of reintroducing us to 
her with a story taking place in Egypt, 1242 B.C. Rodi and artist Richards 
introduce us to a young girl who ends up dealing with a lot more than she 
bargained for on her quest to grow up too fast. The quest (which is filled with 
suggestive sex and hinted nudity) somehow results in the arrival of Purgatori 
who is on a quest of her own. The tale moves quickly and leaves us wondering why 
the two are connected as we follow. The next issue promises to give us the 
origin of our red winged lead so if we want to know we need to follow. In this 
incarnation Purgatori seems to be smaller breasted so this is indeed a new era 
for the character. That distinction could make former readers snub their noses 
at the title and return her to the land of forgotten characters. |  |  |  
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|  |  | SEASON OF THE WITCH #1 |  
| Writer: Jai Nitz  Artist:  
Kevin Sharpe |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Image Comics 
Shipped On: 102605 |  
| MSRP: 
.$3.50 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| IMAGE'S SYNOPSIS: |  
| "SPRING" Jessica Suddreth was a normal high school 
freshman until she was magically transported to the fairytale world of Asamondo. 
Once there she trains to be a Spell Sword, a mystical warrior, to lead the 
peasants against the tyrannical King Elian. The good news is she's the best 
Spell Sword ever. The bad news is she still has all the emotions and 
insecurities of a fourteen-year-old girl and her training includes chopping wood 
and washing clothes for the peasants. Now, high school doesn't seem so bad. Will 
she stay in Asamando and work through the hard knocks, or will the comforts of 
her old life call her home? |  
| BO'S REVIEW: |  
| This title is a fair example of what is known as a 
‘well told tale’. The story involves a young girl at William H. Burroughs high 
school (as if someone would name a school after the writer of Naked Lunch) who 
has (as some teens do) a rough life. She gets a bad grade on a test, the other 
kids have no use for her, her parents are semi interested in her and she feels 
better when she flies a kite. After a particularly sucky day at school she cries 
herself to sleep and then something magical happens. She gets sucked into a 
magical world and suddenly grows big breasts and has powers. Seems that the 
world she is whisked off to needed a champion and the village wizard picked her. 
After the usual catching up she learns of her new world and we leave with her 
getting herself into trouble that will lead us into future issues. This isn’t a 
new story but Nitz makes it interesting. He chooses to have her narrate the 
start to make us relate to the character better then slightly plays with the 
conventions of her arrival to her new world. Sharpe’s art is expressive. Fantasy 
fans should have fun with this book. |  |  |  
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|  |  | SPAWN #150 |  
| Writer: David Hine  Artist:  
Philip Tan |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Image Comics 
Shipped On: 102605 |  
| MSRP: 
.$4.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| IMAGE'S SYNOPSIS: |  
| "RANDOM PATTERNS," Part Three The groundbreaking 
150th issue of Spawn is here, introducing a new creative team, a new enemy and a 
dark new beginning for the Hellspawn. #150 features a double-length story, and 
added editorial content and pinup art. Don't miss this incredible issue that 
will change the future of Spawn forever. |  
| BO'S REVIEW: |  
| Spawn finally made it to the magical number of #150 
and with that we get the debut of a new creative team-District X’s Hine and 
Uncanny X-Men’s Tan. In the last issue Spawn was drawn to Al Simmons (who he was 
before getting all decayed and such) grave where he then moved back to the 
alleys that he called home at one point. Hine returns us there will chilling 
words and a sky full of bats. From there he establishes a new status quo and 
begins his quest to make the McFarlane creation interesting again. This book has 
sort of meandered around since about #100 and here we see that there seems to be 
a goal in mind. We get new threats, cooking lessons from Twitch, rivers of blood 
and above all else an interest in reading another issue. Hine drops a lot of 
stuff in our laps all through this extra long issue and what we get should 
increase readership on this title and get it out on a (gasp) monthly basis. 
Tan’s art is more detailed and effective than Angel Medina’s and that alone will 
make more pick this up. |  |  |  
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|  |  | LOVELESS #1 |  
| Writer: Brian Azzarello  Artist:  
Marcelo Frusin |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
DC/Vertigo Comics 
Shipped On: 102605 |  
| MSRP: 
.$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DC/VERTIGO'S SYNOPSIS: |  
| Fresh off his white-hot run on SUPERMAN, Eisner 
award-winning writer Brian Azzarello (100 BULLETS, BATMAN) has created a Western 
for the new millennium. Reuniting with HELLBLAZER artist Marcelo Frusin, 
Azzarello has fashioned a tough-as-nails monthly series that combines all the 
bloody action and atmosphere of a Sergio Leone film with the provocative 
storytelling of HBO's Deadwood. The extra-sized 40-page issue #1 is just $2.99; 
future issues are 32 pages.Wes Cutter is a wanted man running from a violent 
past - the horrors of the Civil War, a brutal stint in a Union prison camp, and 
the savage fallout of Reconstruction. Now he's on a quest for the one thing in 
short supply: peace. Joining Wes is his beautiful wife Ruth, a woman who has 
been to hell and back herself - and hides dark secrets of her own.The road they 
travel will be a bloody one, leaving a trail of bodies stretching from Missouri 
to the Pacific Ocean. This is a tale only Azzarello - the mind behind some of 
the hardest-hitting comics of the last decade - could tell. |  
| BO'S REVIEW: |  
| Both DC and Marvel have tried to return the Western 
to comics the last few years to little success. DC had the maxi-series the Kents, 
Marvel the bizarre Rawhide Kid and Red Skies but no one has tried an ongoing 
series until now. With 100 Bullets moving into the home stretch and his attempt 
at mainstream superhero work out of the way local boy Brian Azzarello with 
Hellblazer partner Frusin debut this week Loveless, the story about the Cutters. 
This western takes place after the Civil War, a time when the country was 
getting itself back together and reconciling with the fact that we had fought 
people who were our neighbors as well as friends. The story begins with a scene 
out of a Sergio Leone movie with the shadowy return of Wes Cutter, a man 
believed to be dead. The scene ends in violence and hints of more to come. 
Cutter and his mysterious traveling companion continue on into Blackwater where 
they are preceded by more death and mystery. With each encounter that leads Wes 
home we see that he is going to be an interesting person to follow as well as 
the shadowed figure that is with him. The identity of that person is revealed at 
the end as well as what Cutter is bringing back home on his mule. The language 
is harsh (imagine a Deadwood comic) so be prepared. A special mention should 
also be made about colorist Patricia Mulvihill. Her work is lush and meshes 
perfectly with Frusin’s artwork. Now this being a Vertigo book we know that this 
is more than a western but what tone shift this book will take is hidden quite 
well. But when it’s all over and done with the question is: will this book sell? 
Both creators have a following but neither has sold anything close to Jim Lee 
numbers. I would predict that the book will sell in the steady Fables numbers 
but not in the Preacher numbers that Vertigo has been looking for since that 
title ended. This is another in a series of perfect debuts from both DC and 
Marvel. |  |  |  
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|  |  | SOLO #7 |  
| Writer/Artist: Mike Allred |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
DC Comics 
Shipped On: 102605 |  
| MSRP: 
.$4.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DC/VERTIGO'S SYNOPSIS: |  
| Fresh off his white-hot run on SUPERMAN, Eisner 
award-winning writer Brian Azzarello (100 BULLETS, BATMAN) has created a Western 
for the new millennium. Reuniting with HELLBLAZER artist Marcelo Frusin, 
Azzarello has fashioned a tough-as-nails monthly series that combines all the 
bloody action and atmosphere of a Sergio Leone film with the provocative 
storytelling of HBO's Deadwood. The extra-sized 40-page issue #1 is just $2.99; 
future issues are 32 pages.Wes Cutter is a wanted man running from a violent 
past - the horrors of the Civil War, a brutal stint in a Union prison camp, and 
the savage fallout of Reconstruction. Now he's on a quest for the one thing in 
short supply: peace. Joining Wes is his beautiful wife Ruth, a woman who has 
been to hell and back herself - and hides dark secrets of her own.The road they 
travel will be a bloody one, leaving a trail of bodies stretching from Missouri 
to the Pacific Ocean. This is a tale only Azzarello - the mind behind some of 
the hardest-hitting comics of the last decade - could tell. |  
| BO'S REVIEW: |  
| Writer/Artist: Mike Allred gets his shot at filling the pages of Solo this time around and as 
is the custom of reviewing an issue we will look at each story and see what 
works and what doesn’t. We begin with two single pages involving a Metal Men Pin 
Up page and Bizarro telling us to not read this issue because Allred hates us 
but let’s go in anyway. You would assume that the Metal Men page is here because 
at one point he was going to do a MM limited series with Evan Dorkin and figured 
why waste the page. The first story is special and involves Hourman who takes 
his Miraclo pill then finds he has no crime to stop. We watch him pace and do 
various super and non superhero things to burn off the energy he gets while 
laughing all the way. The second story is even sillier and deals with the Titans 
and the Doom Patrol who end up hanging out in the same apartment building. It 
all turns into a big party (with a fight) and even has a drunken Bat-mite. Our 
third tale takes us back to the silly Adam West Batman days. Everyone looks the 
way they did on the TV show but Allred adds a subversive element to this tale. 
He plays with the different interpretations of Batman and even though the humor 
level is muted as opposed to the first two stories this one is the most 
effective. The next tale is a two pager involving a wager between members of the 
New Gods that is okay but nothing special. We finish up with a silent tale 
involving two friends on their way to their club house after picking up some 
comics. It serves as an excuse for Allred to draw a lot of 60’s superheroes 
while conveying his love for that era. This issue of Solo is mostly hits with 
only slight misses. I think it would be a good policy to alternate issues from 
established names with names that are well known by comic folks but not general 
fans (such as the artist who did the previous issue). You have to believe that 
this title isn’t a big profit book for DC but something done because the editors 
thought it would be a good idea.
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|  |  | GIANT MONSTER #1 |  
| Writer: Steve Niles Artist:  
Nat Jones |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Boom Studios,  
Shipped On: 101905 |  
| MSRP: 
.$6.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| BOOM'S SYNOPSIS: |  
| The year is 2013. Astronaut Don Maggert's first solo 
manned space flight has him disappear in the grip of an intergalactic horror. 
Returning to earth, he's been transformed into something that will throw the 
entire planet into peril! Featuring oversized Kaiji action and giant monster 
throwdowns! |  
| BO'S REVIEW: |  
| Steve Niles apparently has no need for sleep because 
he seems to be writing at least a book a week these days. This time around he 
works with the new Boom Studios (Hero Squared) to do his version of well…a giant 
monster. This isn’t a Godzilla tale but more in the nature of those 50’s science 
fiction films in which something horrible happened to the main character and we 
sat at the edges of our seats seeing whether the creature was to be killed or 
saved. (Okay, we saw these films long after they were scary and thought they 
were just stupid but our parents didn’t so let’s leave them their illusions) The 
giant monster here is astronaut Don Maggert and he is on his way home from a 
successful mission as the first man to go solo on the space station. He seems 
like a regular guy who has a sense of humor and a need to get home to repair 
things with his wife. He also wants to be able to do something without the whole 
world watching him. Now as these things usually happen as he heads towards Earth 
something breaches the hull of the shuttle he is piloting and that’s where the 
fun begins. As he is being absorbed by some disgusting parasite we spend time on 
Earth watching the reaction of the ground crew, the military and his wife all of 
which are worried as well as confused. The transformation is slow and Niles uses 
narration to make us feel sorry for Don as he changes into something that is 
big, craggy and hungry as hell. You can feel that Niles is having fun with this 
story and imagine that when he was a little kid plopped in front of the TV he 
was laughing and pooping his pants watching the movies that inspired this. The 
art on this is from his Spawn: The Dark Ages partner Jones (who also worked on 
Fused) and its detailed but murky pencil work meshes well with the story being 
told. Now it does say that the story is going to be continued at the end but 
don’t expect the next issue for a bit. |  |  |  
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| 
|  |  | CAPTAIN ATOM: ARMAGEDDON #1 (of 9) |  
| Writer: 
Will Pfeifer  Artist:  
Guiseppe Camuncoli |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
DC/Wildstorm Comics,  
Shipped On: 101905 |  
| MSRP: 
.$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DC/WILDSTORM'S SYNOPSIS: |  
| One of the DCU's mightiest champions explodes 
straight from the pages of SUPERMAN/BATMAN and into the WildStorm Universe! But 
will the local heroes welcome Captain Atom with open arms or attack him, fearing 
him as the latest threat to their universe? Join Will Pfeifer (CATWOMAN, BLOOD 
OF THE DEMON), Giuseppe Camuncoli (THE INTIMATES, BATMAN) and Sandra Hope 
(ROBIN) as they explore the differences between both universes through the eyes 
of Captain Atom and begin a story that could lead to Armageddon in the WildStorm 
Universe! |  
| BO'S REVIEW: |  
| Captain Atom has had a hard time gaining acceptance 
in the DCU. Bought along with a number of other Charleton characters he was 
given a book a long time ago that sold decently but not so much that the book is 
still being published. The recently cancelled Breach was supposed to be a 
re-launch of the character but DC decided that there were other plans for the 
character. The last time we saw Atom he was saving the world inside a giant 
Superman/Batman robot and that’s where we find him here. Former Aquaman writer 
Pfeifer doesn’t start there though he starts in the Wildstorm Universe where we 
see the death of a different version of two well known characters before we join 
Atom on his path to the Kryptonite asteroid heading towards Earth. Pfeifer uses 
the scene to smartly recap Atom’s origin and let the uninformed in on just how 
he became cased in permanent armor. The sequence also serves to remind us of the 
lack of acceptance of Atom in the DCU. He’s a powerful hero but not the most 
powerful, a permanent member of the ‘B’ team. Once he does his death mission 
though weird things start happening. First a time glitch then he falls to Earth 
in a spectacular fashion, then things get really weird. It seems that he or 
someone like him has been there before but the revelations of how are saved for 
future issues. The tale is well written and serves the purpose of drawing us in 
enough to make us look for the following installment. Art is by Intimates’ 
Camuncoli and is quite effective. It is the hope of DC that the Italian artist 
gain a solid following here in the States so I hope that there are enough Atom 
fans out there to aid him on that goal. |  |  |  
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|  |  | NICK FURY'S HOWLING COMMANDOS #1 |  
| Writer: 
Keith Giffen
 
Artist:  
Eduardo Francisco |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Marvel
Comics,
 
Shipped On: 101905 |  
| MSRP: 
$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| MARVEL'S SYNOPSIS: |  
| When the supernatural proves too difficult and 
dangerous for SHIELD, Nick Fury fights fire with fire! Introducing the top 
secret weapon in the battle against other worldly threats, the HOWLING 
COMMANDOS, a special covert "shock and awe" unit made up of Marvel's greatest 
horror characters. Join Warwolf, the Living Mummy, Frankenstein, the Zombie, 
Vampire by Night and a whole army of the macabre in this fantastic first issue! 
This series will have far reaching ramifications in the Marvel Universe! |  
| BO'S 
REVIEW: |  
| To those who are wondering this project is tenuously 
connected to this month’s Marvel Monsters Group event even though this was in 
the works before information of that project was let out. There is also 
confusion on whether this is a regular series or a limited one hence the 
question mark after the issue number. I have heard both and when I get a clear 
answer I'll let you know. We meet the newest version of the Commandos during a 
mission and there we get a hint of the nature of the evil they have been 
enlisted to fight while seeing what they can do. The team consists of the new 
Vampire by Night, Nina Price, the 50’s character Gorilla-Man, a new character 
called Warwolf and new versions of the Mummy, Frankenstein and the Zombie. They 
work for a division of SHIELD naturally called Area 13 and are under the command 
of Dum Dum Dugan (who filled essentially the same role in Marvel's Godzilla 
comic way back when). After the slam bang opening we get introduced to Nick Fury 
and the new commander of the team the ever popular Clay Quartermain. Once the 
duo reach the mountain base Giffen uses the set up to explain what is going on 
and why this team needs to exist at all. And being a Giffen written title the 
book alternates from serious to bizarre in less than the time it takes your eye 
to register what you just read. That schizophrenic quality combined with the 
extreme muscle art of Francisco suggests that this will be a guilty pleasure for 
most folks and one way or the other the book will last 6 issues then continue as 
a series of limited series until Marvel just gives up. |  |  |  
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|  |  | SHE HULK #1 |  
| Writer: 
Dan Slott
 
Artist:  
Juan Bobillo |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Marvel
Comics,
 
Shipped On: 101905 |  
| MSRP: 
$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| MARVEL'S SYNOPSIS: |  
| The surprise hit from last year is BACK in a new 
ONGOING series! Join She-Hulk as she deals with the bizarre legal problems of 
the Marvel U.! Strange twists, exciting adventures, and lots of one, two, and 
three-part stories guest-starring all of your favorite Marvel Characters! See 
why Aint it Cool News says, "SHE-HULK is the best comic Marvel publishes today." 
And in this first issue, She-Hulk isn't the only one returning. Get ready, True 
Believer! Because it's NOT a dream, NOT a hoax, and NOT HOUSE OF M... HAWKEYE'S 
BACK! We kid you not! So why is Clint Barton giving Jen Walters such a hard 
time? And how is his fate tied in to She-Hulk's latest case? Well...you're just 
going to have to check out SHE-HULK #1 to find out! With guest appearances by 
THE NEW AVENGERS and CASSIE LANG (TITAN, from YOUNG AVENGERS) |  
| BO'S 
REVIEW: |  
| Ed Brubaker started something when he and Wildstorm 
brought back the low selling Sleeper and dubbed it ‘Season Two’. The inspiration 
came from various HBO series (Deadwood, Soprano's, Six Feet Under, etc). The 
seasons are ten to twelve episodes then we wait a year or so for another one. 
The British also make shows last six or seven episodes then end (as is the case 
with MI-5). Now all of this is a roundabout and clumsy way of letting you know 
that She-Hulk is back. The last incarnation was funny/entertaining/exciting/low 
selling but the folks that have a say in things at Marvel (like Dan Slott) said 
"What the Hell" and so here we go again for another round. In the last run the 
law firm Jennifer Walters worked for had an exploding building problem but when 
we start here new digs have been built and after a morning adventure in which 
she cant get her powers to work we follow her to a new day one. Things have 
changed within the firm, people are getting used to the new building and Jen 
gets herself saddled with a client who has an interesting defense to say the 
least. With Slott at the helm that’s only the start of things. We get a guest 
appearance by some members of the Young Avengers (one of them being the new 
Vision) that lead to a battle and some laughs before finishing up with jury 
selection that involves someone who used to be dead. The story here is immensely 
enjoyable and composed of small hilarious moments surrounding major funny ones. 
Bobillo has a unique style that grows on you as each page is turned. |  |  |  
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|  |  | the KEEP #1 (of 4) |  
| Writer:  
F. Paul Wilson 
Artist: 
Matthew Clark |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
IDW 
Comics,
 
Shipped On: 
101205 |  
| MSRP: 
.$3.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| IDW'S SYNOPSIS: |  
| The keep had stood empty in the Transylvanian Alps 
for 500 years. No one knew who built it, or why. But on the eve of WW II, German 
soldiers move in and awaken something - something hungry... something as 
merciless as the SS einsatzkommandos accompanying them. Noted horror writer F. 
Paul Wilson adapts his own New York Times bestselling novel and is joined by 
Matthew Smith (Hellboy) on art in this, the first installment of the story that 
the Providence Journal called, "A battle between good and evil that staggers the 
imagination, with an ending as exciting as any horror fan could wish!" |  
| BO'S 
REVIEW: |  
| One of my favorite filmmakers is local boy Michael 
Mann but this limited series returns to the place of his biggest mistake. After 
dazzling us with "Thief", Mann decided to direct an adaptation of F. Paul 
Wilson’s The Keep. The story involved Nazi’s inside a castle that accidentally 
release a greater evil and have to try to stay alive. Making the Nazi’s 
sympathetic was one problem and the crappy effects work used in the film was 
another. It opened and died without much notice until just recently when it was 
released on DVD. The failure of the film bothered the novelist Wilson to the 
point that he wanted the story retold (but as a comic) and the fine folks at IDW 
took him up on his offer. This first issue tells us why the men are there (and 
naturally has them being warned not to do what they end up doing) and fills in 
much more than the film did about the history of "The Keep". Wilson keeps the 
evil off page, a decision that increases tension and interest. Matthew Clark 
does a wonderful job penciling the issue and his art is enhanced by the decision 
to color the limited series in blue tones and white. This is the kind of stuff 
that IDW does well and if you are in the mood for some well written horror right 
before Halloween then take a chance and pick this up |  |  |  
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|  |  | INFINITE CRISIS #1 (of 6) |  
| Writer: Geoff 
Johns 
Artists: 
Phil Jimenez & Andy Lanning |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
DC 
Comics,
 
Shipped On: 
101205 |  
| MSRP: 
.$3.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DC'S SYNOPSIS: |  
| It's finally here: the comics event so massive that 
it built over the first half of 2005, through COUNTDOWN, DAY OF VENGEANCE, RANN/THANAGAR 
WAR, VILLAINS UNITED and THE OMAC PROJECT! Prepare for the dawn of the DCU's 
darkest day in INFINITE CRISIS, a 7-issue miniseries written by Geoff Johns 
(GREEN LANTERN, JSA) with art by Phil Jimenez (OTHERWORLD, Uncanny X-Men) & Andy 
Lanning (OTHERWORLD) and covers by George Perez (CRISIS ON INFINITE EARTHS) and 
Jim Lee (BATMAN, SUPERMAN) & Sandra hope! Surrounded by their most fearsome 
enemies, the world's greatest heroes are divided within and without. DC's icons 
- Superman, Batman, Wonder Woman - are joined by Nightwing, Supergirl, Donna 
Troy, Superboy, Robin, Wonder Girl, Green Lantern, the Flash and more as they 
face their most dire hour. What happens next will destroy friendships and lives, 
dictating the direction of the universe for the next generation! Years in the 
making, the greatest event to hit the DCU in over two decades is about to 
explode - don't miss out! |  
| BO'S 
REVIEW: |  
| With the final issue of Villains 
United also shipping this week the event that will change the DCU for the next 
few years has begun. There is no way to review this without revealing spoilers 
so if you haven’t read any of the books that has led up to this go read them 
then come back and read this. The villains know the secret identities of the 
major heroes, the Martian Manhunter is missing and the entire world knows that 
Wonder Woman killed Max Lord. This issue begins with an explosion and narration 
by persons unseen until the shocking last page. The big three are in the remains 
of the exploded Watchtower discussing the new status quo while being watched 
from not only the shadows but from somewhere that allows our narrators to see 
all that is occurring on this particular Earth. We then leave that location to 
witness Donna Troy assembling the team she will need to make things right. Johns 
and Jimenez dance all over the place here and Jimenez gets to contribute some 
awesome two page spreads that touch on threads seen in the limited series that 
got us to this point. Each page is filled with carnage and devastation but the 
worst takes place back on the Watchtower where the three heroes that form the 
foundation of the DCU seem to have turned their backs on one another and as Greg 
Rucka stated in an interview-when the big three don’t get along the DCU suffers. 
Once everything is said and done and all seems to be lost then we finally 
discover who is watching all this and the revelation is damn spectacular. The 
book comes with two covers-one by Jim Lee and one by George Perez so pick the 
one you want. |  |  |  
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|  |  | MARVEL MONSTERS WHERE MONSTERS DWELL |  
| Writers: Keith Giffen/Peter 
David/Jeff Parker Artists: 
Mike Allred/Arnold Pander/Russell Braun
 |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Marvel
Comics,
 
Shipped On: 
101205 |  
| MSRP: 
.$3.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| MARVEL'S SYNOPSIS: |  
| Take a time machine back to the age of classic 
monsters in this incredible special featuring three new tales of magnificent 
creatures, aliens and beasts. Witness the terror of Monstrollo, the horror of 
Manoo and the fright of Bombu! Plus a classic tale from the Marvel vaults, “I 
Was Trapped By Titano” from Tales to Astonish #10, July 1960 by Jack Kirby/Joe 
Sinnott. |  
| BO'S 
REVIEW: |  
| The Marvel Monsters Group event continues this week 
with an anthology of monster tales by three pretty talented folks. The first 
story from Giffen and Allred concerns the monster known as Bombu, who discovers 
that attacking Earth is more troublesome than he/she/it thought. He is being 
chatted with by a superior who fills us in on the many successes Bombu has had 
in conquering worlds until now. After being chastised and encouraged the mighty 
alien is returned to Earth and well, things don’t get much better for 
him/she/it. The subsequent invasion is a bit on the frustrating side and saying 
anymore will ruin the jokes so I’ll be quiet now. I will say that it is damn 
funny though. The second story from David and Pander (who drew Grendel arc years 
back) tells the story of a down on his luck movie producer who has a friend 
called Monstrollo, an actual big alien who in an old Marvel tale defended Earth 
from harm. Everyone thinks he’s nuts and he can’t get any meetings but then he 
runs across an actress friend of his who will work with him to get him back to 
being a ‘big man in this town’. This doesn’t work out either but suddenly over 
canned pasta and beer he gets help from those aliens. We end things with him 
being handled by a new agent, one who tends to get his calls answered. It’s not 
as funny as the first story but if you know anything on how Hollywood works then 
you may pop a stitch laughing. The final new story is from Parker (Interman) and 
newcomer Braun and it’s a typical monster story that borrows a lot from an old 
Twilight Zone episode but with a funny conclusion page that reminds us that it 
would have been on TV at one time. The classic story that fills out the issue 
involves a giant crab monster called Titano that ends the way all the stories of 
the time ended with a ‘what then’ moment that suggests another story. Not a 
funny tale but it wasn’t supposed to be. This installment is of the same high 
quality as Devil Dinosaur and if you wanted to gamble on something funny then 
these are the books for you. |  |  |  
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| 
|  |  | FABLES #42 |  
| Writer: 
Bill Willingham
 Artist:  
Mark Buckingham |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
DC/Vertigo Comics,  
Shipped On: 101205 |  
| MSRP: 
.$2.75 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| DC/VERTIGO'S SYNOPSIS: |  
| Arabian Nights (and Days), Chapter One: Broken 
English. In the first issue of the 4-part "Arabian Nights (and Days)," wayward 
foreigners have started showing up in Fabletown — much to the dismay of the 
longtime residents. These new Fables are not European and are in danger of 
throwing the comfortably Eurocentric Fabletown into chaos. Once more, Prince 
Charming is in over his head and must call on the help of a Fable character not 
seen in these pages for far too long. |  
| BO'S REVIEW: |  
| The characters of the Arabian Knights enter the 
world of the Fables in the first part of one of the most ornate issues I have 
ever read. Willingham begins things with the arrival of Sinbad (in a long limo 
that has way too many people inside) outside Prince Charming, the Mayor’s 
complex. We see from the start that things are going to be problematic because 
the characters just sit outside wondering why no one has come out to greet them. 
The prince has had a rough night and sitting in his office listening to 
complaints doesn’t help him much. Flycatcher, the janitor finally goes outside 
and asks the folks in the limo what they want and that gets them into the 
building as well as the story. They don’t speak English (well they do, but no 
one seems to understand them) and were apparently supposed to have been met by 
Mowgli, the Jungle Boy but he seems to be otherwise engaged. Hilarious 
communications problems continue as we get caught up in the saga of Little Red 
Riding Hood and see that Mowgli is on the hunt for Bigby Wolf but isn’t close to 
finding him. Someone is found to communicate with Sinbad and his flock so we end 
the day with sleep, questions and a passionate kiss that will lead us into the 
next issue and even further, the identity of the Adversary. Willingham gives us 
a wonderful story but Buckingham goes insane with creativity and fills every 
page with art on top and on the sides of art. You would think it would be a 
distraction but it isn’t. The issue also has a sneak peek of the new series 
Testament from Douglas Rushkoff and Liam Sharp that will tell stories from the 
Bible but in a modern day setting. The peek looks interesting but I am not sure 
of the commercial appeal of the project. |  |  |  
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|  |  | FRIENDLY NEIGHBORHOOD SPIDER-MAN #1 |  
| Writer: 
Peter David
 
Artist:  
Mike Wieringo |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Marvel
Comics,
 
Shipped On: 101205 |  
| MSRP: 
$2.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| MARVEL'S SYNOPSIS: |  
| This is it! The start of the 4-month Spider-Man 
event that crosses over all three core Spider books and promises to forever 
change the lives of Peter Parker and everyone close to him! Haunted by 
unsettling dreams. Disturbed by a growing sense of dread. Convinced that people 
are out to get him. A portrait of someone on the edge of a nervous breakdown? 
Nah. Simply a typical day for Peter Parker, as your friendly neighborhood 
Spider-Man has to contend with a new and deadly opponent named Tracer, 
self-defense lessons with Captain America, and some disturbing news that will 
change his life in a distinctly negative manner. Part 1 (of 12) |  
| BO'S 
REVIEW: |  
| The newest Spider-Man title arrives this week and 
also serves as the introduction to “The Other” that will take place in all the 
Spidey titles for the next few months. All of the issues will have a special 
trade dress and cover color scheme (red starts us off) and David will write this 
months books, Reginald Hudlin next months, J. Michael Straczynski the following 
month then each will finish the story in their respective books. The event 
begins with a recurring dream that Peter Parker has concerning Morlun and death. 
We have seen that Peter has been having problems lately with inconsistent powers 
and blackouts but are not really sure why (although we do have a clue). David 
introduces a new villain here, the Tracer and the actions used in encountering 
him set things further in motion. We also get a flashback involving a workout 
between Peter, MJ and Cap that give us a hint on how this story will end. The 
sequence works perfectly because we see what happens when superheroes live 
together-they help each other get better. David also introduces Dr. Castillo, a 
character that patches up superheroes when they get shot or stabbed or worse. 
There have been issues of comics that have shown costumed ones being admitted 
into regular hospitals but that was always a risky thing. The first thing that 
happens when you are admitted into a trauma unit is they take off everything 
before they examine you and a mask would be the first thing to go. The character 
shows us that David is a reader of comics as well as a writer because a fan 
would have come up with something or someone like this. Her findings propel us 
into the next issue as does the appearance of someone we believed was dead-Morlun. 
This arc is supposed to bring a permanent change to Spider-Man and if you picked 
up or even glanced thru the sketchbook you will see that evolution is truly 
inevitable. Wieringo does a stunning job on this issue and shows that he is one 
of the premium artists for the character. |  |  |  
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|  |  | ESCAPE OF THE LIVING DEAD #1 (OF 5) |  
| Writer: 
John Russo
 Artist:  
Mike Wolfer/Dheeraj Verma |  
| Review By: 
Larry "Bocepheus" Evans |  
| Publisher: 
Avatar
Comics,
 
Shipped On: 100505 |  
| MSRP: 
.$3.99 each 
(15% OFF during it's 1st Week of release only at Alternate Reality!) |  |  
| AVATAR'S SYNOPSIS: |  
| The writer of the classic film Night Of The Living 
Dead brings his all-new, never-before-seen zombie masterpiece to comics! 1971: 
It's been three years since the bloodsoaked night that the dead rose from their 
graves, attacking and devouring the living. Now, the legacy of that horrific and 
unexplained event is about to be unleashed once again upon an unsuspecting 
world... But this time, there may be no escape for those in the terrifying 
clutches of the cannibalistic, living dead! Hidden within the concrete walls of 
a secret medical research lab, someone has been studying the last remaining 
undead remnants of the marauding zombie army. Unleashed by the untimely 
intervention of a group of roadweary bikers looking for an easy score, the 
walking dead renew their gutripping campaign of terror. As each member of a 
rural community dies in the grotesque feeding frenzy of the zombies, so does the 
nightmare army grow, as halfeaten victims rise up to join the ranks of the 
undead. Can anything possibly contain the contagion being spread by the Escape 
Of The Living Dead? |  
| BO'S REVIEW: |  
| The man who co-wrote Night of the Living Dead 
(Russo) wanders into the comic aisle with a 6-issue limited series from Avatar 
to scare us a bit before Halloween. We begin our story in 1971 outside a 
decaying and closed medical research center where some idiots decide to break 
in. The facility is, of course, filled with zombies and the intruders are 
policemen who are there to shoot them in the head to eliminate them. They also 
come across the doctor who runs the facility and as he bleeds out he warns them 
that their deeds may be for naught in a horror teaser moment that leads us back 
into town. Russo introduces citizens of the town and two lowlifes who bring the 
zombie threat back to the town by picking the wrong truck to steal. Their act 
sets everything in motion for an attack and gives Russo and Verma an excuse to 
toss in some nudity. Folks of this era don’t have a clue about this but nudity 
was a major part of horror films in the 70’s and part of the 80’s so the 
sequence fits perfectly. It’s a nicely done story that gets us comfortable and 
catches us up on the history of the George Romero film while bringing us up to 
speed on this new story. Regular Avatar penciller Wolfer does the layouts (or 
thumbnail sketches) for the issue and new guy Verma does a nice job on every 
aspect of artwork. |  |  |  
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All Books/Characters pictured herein are © Copyright 2005 by their respective owners. No rights given or implied by Alternate Reality, Incorporated.
 Reviews © 2009 Alternate Reality, Inc.
 |  |  |