RECENT RPG/BOARDGAME NEWSBYTES/RUMORS
WARHAMMER BORDED…This fall Fantasy Flight Games will release a board game based on Games Workshop’s Warhammer Fantasy universe. Eric M. Lang, who designed the Call of Cthulhu and A Game of Thrones card games has designed Warhammer: Chaos in the Old World ($59.95). The game will feature a tie-in to the Warhammer Online: Age of Reckoning MMO in the form of two cards in the first print run only. The Signet of the Cursed Company allows its owner to become a skeletal warrior in the MMO. The Call to War will teleport the player to his capital city.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 060509
CRANIUM SHUT DOWN…Just over a year ago Hasbro Inc purchased the Seattle based game company Cranium Inc. This week Hasbro announced they were closing their subsidiary’s Seattle office and laying off most of it’s employees. The Pawtucket, R.I.-based Hasbro acquired Cranium in the first quarter of 2008 for $77.5 million, bringing Cranium into the Hasbro family that includes Monopoly, Clue, Scrabble and Trivial Pursuit. Cranium was invented in 1998 and employed 19 people in Seattle. 11 will be layed off, and 8 have been offered positions at other Hasbro offices, including one at Wizards of the Coast in Renton. The others would have to move to accept the new employment. The employees will be offered competitive severance benefits and outplacement services. The game itself will be merged into and run out of Hasbro's other offices. The last day of operation is May 29.
Submitted by: Tim "Comicbookman" Davis
Source: Seattle Post-Intelligencer
Posted: 052709
DAVE ANDERSON DIES…Dave Arneson, the co-creator of Dungeons and Dragons, passed away yesterday in the company of his family. Both Arneson and Gary Gygax (who died last year) designed games independent of each other before teaming up to create the groundbreaking Dungeons and Dragons. Together they created the first Dungeons and Dragons game in the early 1970’s, which was subsequently released by TSR in 1974. Arneson later filed the first of five lawsuits against TSR in 1979, which eventually resulted in his being credited as the co-creator of Dungeons and Dragons. He returned to TSR in the mid-80s and produced a series of modules for Blackmoor. In his later years, Arneson worked in the computer industry, taught and also ran his own company: Adventure Games.
Submitted by: Tim "Comicbookman" Davis
Source: Various Sources
Posted: 040909
TWENTY YEARS OF RUNNING…The 20th anniversary of the Shadowrun RPG happens this year and Catalyst Game Labs is celebrating with two big releases between now and the Fall. First up is the Shadowrun 4th Edition 20th Anniversary Core Rulebook ($44.99), a giant, full color 376-page rules compendium that is fully compatible with all 4th Edition-published books. The key to its complete integration with the full line of expansion rulebooks is a 22-page Master Index, covering not just the contents of the 4th Edition Core Rulebook, but also the core rules expansions including: Arsenal, Augmentation, Runner’s Companion, Street Magic, and Unwired. Then later this year look for the release of the Runner’s Toolkit ($39.99), a box set of tools that should prove as useful to regular players (runners) as it is to Game Masters (GMs). The Runner’s Toolkit includes a giant (32 inches), 4-panel, hard-cardboard GM screen featuring a stunning panoramic illustration of Seattle in 2072 plus lots of items that will help both experienced “runners” and first timers enjoy the game.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 040209
CONQUER EUROPE FOR 70 BUCKS…This November Z-Man Games takes you to colonial Europe in its game Heads of State. Game play requires players to take control of one of the European powers of the 16th century and fight for economic/political domination over the next three centuries. In order to become king players will have to expect and deal with the Church, assassination attempts, Machiavellian politics, and more  Designed by Peter Hawes, Heads of State looks to be a faster, more German-style game than the classic Diplomacy or its spin-offs; it's meant for two to five players and playable in under two hours. MSRP is $70.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 100808
PATHFINDER RPG IS COMING...A Pathfinder RPG is coming from Paizo Publishing and it will serve as the cornerstone the company's Pathfinder adventures, sourcebooks, and campaigns. The rules will be based on the Dungeons and Dragon's 3.5 rules currently attainable through Wizards of the Coast's Open Game License. With an August 2009 release date for the hardcover, alpha and beta testing will happen over the course of this year. The first alpha test version will be released in PDF form and based on 3.5 rules with comments from gamers being solicited and incorporated into later releases. Various other Pathfinder related PDF products will also be released in the coming months. After further playtesting, a hardcover Pathfinder RPG will be released in August of 2009. Until that time, all Pathfinder products will be based on the current 3.5 rule set, with future products (after August of 2009) based on the updated Pathfinder system but backward compatible to 3.5 ( this will be their irst attempt at an update of the 3.5 rule system.) Paizo also hopes to provide online fan-created 4.0 conversions for the game. Paizo will also support 4.0 through a complete line from partner company Necromancer Games, which will produce a 4th Edition version of its Tome of Horrors monster encyclopedia, plus other player and gamemaster support products. Paizo has hired Nicolas Logue, who co-founded the Living Greyhawk organized play campaign during his tenure at Wizards of the Coast, to run its organized play program for Pathfinder. Convention, in-store, and home play events will be supported with online scenarios available from Paizo. Paizo launched the Pathfinder brand in the form of a monthly release last year after the cancellations of Dragon and Dungeon magazines.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 032508
SCRAPING THE BOTTOM OF THE CREATIVE BARREL…Universal Pictures and Hasbro have teamed up for the next six years to produce at least four feature films based on some of Hasbro's best-known game and toy brands says Reuters. Hasbro has the option of co-funding production of the films and will retain all merchandising rights to the brands with the first film to be out by 2010 or 2011 and at least one film a year released after that. The deal does not cover either Transformers or G.I. Joe but do cover the games Monopoly, Candy Land, Clue, Ouija, Battleship, Magic, the Gathering and Stretch Armstrong. Writer David Berenbaum is already writing a draft for Ouija and Michael Bay's Platinum Dunes will produce. Hasbro is in negotiations with Ridley Scott for him to make a Monopoly film. If you recall, months back Scott made it clear that he was interested in such a project so that one is a go. Hasbro will co-finance script development with Universal and has the option of co-funding production of the films. The toy company will retain all merchandising rights to the brands with the two companies sharing in consumer products revenue generated by the movies.
Submitted by: Tim "Comicbookman" Davis
Source: Reuters
Posted: 031708
AVALON HILL AT THE HALF CENTURY….Wizards of the Coast will celebrate the 50th anniversary of its Avalon Hill division by releasing an array of products in both the board game and miniature categories. The most fitting celebration of the Avalon Hill anniversary will be a new edition of the company's signature game -- The Axis & Allies Anniversary Edition (MSRP $100). Designed by Larry Harris, the original designer of the game, the Anniversary Edition will feature the debut of Italy as the third Axis nation, the introduction of the cruiser unit to the naval lineup, and the largest Axis & Allies game board ever, which will measure 24 x 46 inches. The new edition of Axis & Allies, which will feature more than 600 pieces, will be available in October. Avalon Hill is resurrecting two classic board games in 2008. Diplomacy (MSRP $30), a strategy war game that will feature all new packaging and components, is due out in March followed by a revival of Acquire (MSRP $30), which will also have new packaging and components, in June.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 031708
MONGOOSE IN YOUR FUTURE…Mongoose Publishing has been having printing problems of late and has opted to abandon in-house printing and instead switched to printers in the U.S. This has created II $29.95 (RuneQuest), and The Lurker's Guide to the Gaim $24.95 (Babylon 5).

April...In April Mongoose will release Traveller RPG $39.95, Spinward Marches $24.95 (Traveller), Castle Brass $29.95 (RuneQuest Hawkmoon RPG), and Trial of Blood $34.95 (Conan).

May...May releases include Mercenary $24.95 (Traveller), Patrons $29.95 (Traveller), Cities of Hyboria $24.95 (Conan), and BF Evolution: World at War $29.95 (Wargame rules).

June...June books include Ruins of Glorantha $24.95 (RuneQuest), High Guard $24.95 (Traveller), Cults of the Young Kingdom $24.95 (RuneQuest Elric), and Cimmeria $29.95 (Conan).
Submitted by: Tim "Comicbookman" Davis
Source: Mongoose
Posted: 031708
CALL THE ASSOCIATION SOMEONE'S GETTING WACKED...Endless Games will release a game based on the Godfather film trilogy in June. The game for players 13 and up will retail for $15.99. Players will answer trivia questions to collect cards with "family" members in order to build their own families. But players can also order hits to add or lose family members while they try to become "made" gamers Endless Games has a number of TV-based games, including The Newlywed Game, Family Feud, and Password.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 031708
CO-CREATOR OF THE RPG DIES...Ernest Gary Gygax, who co-created the fantasy game Dungeons & Dragons and is widely seen as the father of the role-playing games, died Tuesday morning (030408) at his home in Lake Geneva, Wisconsin. He was 69. He had been suffering from health problems for several years, including an abdominal aneurysm, said his wife, Gail Gygax. Gygax was a science fiction fan as a child who began to play wargames as a teen. It was through that hobby that Gygax met various people that would help him later co-many volumes of early Dungeon & Dragons books. Disenchanted with the much stricter, strategic goals of wargaming at that time, Gygax and D & D co-creator Dave Arneson developed Dungeons & Dragons in 1974 using medieval characters and mythical creatures. D & D appealed to many wargammes at the time because of the looser-than-usual combat and magic rules combined with the introduction of classroom exercise-type role-playing to the scenarios in question. To the world at large the game became known for its oddly shaped dice and the rabid devotion it created in many of its primarily teenage boy players, earning itself the reputation as being the “quintessential geek pastime”. Gygax and Don Kaye started Tactical Studies Rules in 1973 and together they published the first version of D&D in 1974, a 1000-copy print run that immediately sold out. Over the next few decades Gygax would have a tumultuous relationship with the game he co-created. He bought Kaye's shares from his widow after he died, renamed the company, later sold two-thirds of the company to the Blume Brothers, struggled with various officers over the company's direction, left the company in the middle 1980s and eventually settling with the company which would in turn be purchased first by Wizards of the Coast and then by Hasbro, its current rights holder. Gygax’s credits also include the design of other well-regarded games, authoring several books, editing a few random comics, writing a column for the now defunct Dragon Magazine and serving as a kind of elder ambassador for the hobby he helped make so popular. Approximately 20 million people are believed to have played some version of Dungeons and Dragons and if you play any current ccg/cmg/rpg or even videogame you have Gary Gygax to thank for helping to start it all. He is survived by his current wife, three sons and three daughters.
Submitted by: Tim "Comicbookman" Davis
Source: Various Sources
Posted: 030608
HASBRO LOBOTOMIZES CRANIUM…Wacky and clever are two words often used to describe Cranium, the Seattle based game company that helped redefine board games and its new owner Hasbro just announced Monday (030308) that about 40 Cranium employees will be laid off as the new parent company takes control of the Seattle board-game company, but 20 others get to keep their jobs. Hasbro announced that it will retain about a third of Cranium's staff in Seattle (most of those staying are designers and marketers) while the 40 jobs being eliminated are in finance, logistics and sales. The layoffs will take effect over the next two months but Hasbro promises laid-off employees a "comprehensive and competitive severance package." Some will have the chance to apply for jobs elsewhere with Hasbro, including its 380-employee Wizards of the Coast division in Renton, the company said. Hasbro ranks as the world's largest distributor of board and card games with a portfolio that includes Monopoly, Clue and Scrabble. Cranium distributed a handful of its 40-plus games, books and toys to about 20 countries outside the U.S. and Canada as of January.
Submitted by: Tim "Comicbookman" Davis
Source: Seattle Times
Posted: 030608
TRUE 20 REVISED AND FREE....Green Ronin has announced it will revise it's True20 Adventure Roleplaying system and the revised True20 core rulebook will be released in April. The new book, True20 Adventure Roleplaying, Revised Edition, will not be new rules, but will replace the sample settings with the entire True20 Companion and include all the errata for both books. Three other releases for the True20 system are planned for 2008: Experts Handbook was released in February, and the Adepts Handbook while the Warrior's Handbook will release later this year. Green Ronin also announced that fees for use of the True20 system will be eliminated; other companies will be able to use the system under the current Open Game License. The True20 system was created for Blue Rose: The Roleplaying Game of Romantic Fantasy, but the rule set is a fit for all genres.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 030608
A BACCHUS BANQUET ON ANTLER ISLAND...Fragor Games and Mayfair are offering a limited quantity of the new board game Antler Island for U.S. sale as part of the Mayfair Select line. Antler Island was created by the Lamont Brothers, who also created Shear Panic. In the game, stags compete for the eyes of the does as they head for the best breeding grounds. Antler Island is for three to four players, 10 and up, and can be played in 35-45 minutes. MSRP is $60. Mayfair also announced Bacchus' Banquet, a new game designed by Frederic Moyersoen, which will street April 10th. Players take the roles of nine guests at a banquet in the time of Caligula, each with a secret objective. The game includes 110 cards, five player displays, five belt buckles, and a rulebook. Bacchus' Banquet will have an MSRP of $20. It's for three to eight players, eight and up, and can be played in 30+ minutes.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 030608
GW PARTNERS WITH FFG...Roseville, Minnesota’s Fantasy Flight Games (FFG) and Games Workshop (GW) of Nottingham, UK jointly announced on Friday (022208) that they have reached an agreement for Fantasy Flight Games to become the exclusive publisher of board games, card games (including collectible card games), and role playing games based on Games Workshop’s family of intellectual properties including Warhammer Fantasy Battles and Warhammer 40,000. The deal will also grant FFG the exclusive rights to publish new versions of the classic board and card games titles published by Games Workshop over the last 25 years. Additionally, a second agreement between the parties will transfer the publication rights and system of the Universal Fighting System CCG, formerly published by Sabertooth Games, to FFG. “We are just so thrilled to partner with Games Workshop in such an encompassing deal,” said Christian T. Petersen, CEO and founder of FFG. “Not only will we be able to continue the publication of some phenomenal role playing, card, and board games currently on the market, but we look forward to creating new games for the popular GW universes!” FFG will take over the production of Talisman, and plan to produce a new printing and expansions for the 4th edition of this popular classic board game. Further, FFG will continue production and new-product support for the Universal Fighting System CCG, the Warhammer Fantasy Roleplay RPG, and the new smash-hit Dark Heresy RPG. The agreement does not include certain GW titles in which miniatures feature as the predominant component of the game, such as Space Hulk and Blood Bowl. The Universal Fighting System CCG will continue to be sold as starter and booster packs in a traditional CCG format. FFG has no current plans to adopt the game to its LCG™ (“Living Card Game”) sales model.
Submitted by: Tim "Comicbookman" Davis
Source: Various Sources
Posted: 022408
THE D20 MONEY TRAIN HITS CHECKPOINTS....If you're a developer who likes to dink around and customize D&D rules get ready for atrip to red tape land. Wizards of the Coast has announced that it will be making 4th Edition D&D content available to developers now via a new two-phase release structure. Phase One of the 4th Edition roll-out is spotlighted this month with the availability of an OGL Designer's Kit (which will cost you $5,000). It is designed for independent publishers looking to get early access to 4th Edition rules in order to be able to release compatible 4th Edition products by August 1st, 2008. In order to obtain an OGL Designer's Kit you must possess a business license and execute a Non-Disclosure Agreement prior to contract communication. The OGL Designer's Kit includes pre-publication versions of the 4th Edition Rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) as well as a pre-pub version of the System Reference Document (SRD), an Opening Gaming License (OGL), a License Guide, registration card, updated documents as the rules are finalized, and advance copies of all the finished core rulebooks. WotC is selling these kits for the first time to establish a minimum bar for early entry into the OGL publishing world and give a leg up to publishers that are serious about creating books compatible with 4th Edition. Phase Two of the OGL rollout is scheduled for June 6th, 2008 when WotC will provide free public availability for the 4th Edition SRD and OGL. Although the SRD will be live upon release, the free OGL won't go live until January 1st, 2009, which means that developers who buy the OGL Designer's Kits will be able to publish on August 1st (just in time for GenCon), but those who wait for the free materials in June will not be able to publish their 4th Edition compatible works until January 1st, 2009. So pony up your five grand and get your paperwork in order if you want to make a buck off 4th Edition.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 011008
SMART MOVE...Hasbro Inc., the world's second-largest toy company, has agreed to buy privately held board game maker Cranium Inc. for about $77.5 million. The final price in the all-cash deal will be based on Cranium's assets at closing. If the deal is approved by Cranium's shareholders, Cranium will become a subsidiary of Hasbro, which has agreed to pay down Cranium's debt. If the deal goes through, Hasbro will acquire Cranium's creative team and a line of successful games including Cranium, Zooreka, Hullabaloo, and Hoopla. Cranium Inc. has sold over 22 million games, toys and books in the nine-plus years since Richard Tait and Whit Alexander introduced the Cranium party board game in 1998. Like Monopoly and most of Hasbro's popular board games, the Cranium games have been popular in the mass market though they have received hobby distribution as well
Submitted by: Tim "Comicbookman" Davis
Source: CNBC
Posted: 011008
AND HOW WILL THEY PAY FOR IT?...Hasbro Inc. announced Wednesday it will cut 200 manufacturing and support jobs at a western Massachusetts factory, but will invest $40 million to modernize the board game plant. About 1,350 people work at the plant in East Longmeadow, just outside Springfield. The job cut begins next month and represent about 3 percent of the 5,800-person global work force at Pawtucket, R.I.-based Hasbro. The company also said it will immediately invest $10 million to modernize equipment at the plant, as part of a $40 million investment planned over the next few years for new molding machines, high-speed assembly lines and new printing and dye-cutting equipment. Most of Hasbro's board games will continue to be manufactured in East Longmeadow and a plant in Waterford, Ireland, the company said.
Submitted by: Tim "Comicbookman" Davis
Source: CNBC
Posted: 011008
TO US FROM GERMANY VIA TEXAS...Rio Grande Games has penned an agreement with the German company Selecta-Spielzeug to produce English language versions of some of their best games. For over 30 years Selecta has been producing high quality, durable games for a younger audience. Their games feature wooden components painted with colorful designs using child-safe water-based primary colors. Rio Grande will begin releasing English language versions of Selecta Games in February with Piratissimo, Fruitirelli, Giro Giloppo, Viva Topo, and Mago Magino. Piratissimo, which debuted in 2005, is an exciting pirate adventure board game for the entire family (ages 6 and up). It provides plenty of action and takes only 30 minutes to play. Viva Topo, which won the 2003 Kinderspiel des Jahres (Children's Game of the Year), is a delightful board game for players ages 4 and up. Players take on the role of mice (using cute color-coded 3-D wooden mouse tokens) and attempt to earn cheese by reaching goals on the game board, but players must manage risk and reward carefully because a cat is lurking, ready to grab the first unlucky mouse that overreaches. Reiner Knizia designed Mago Magino (2004), an exciting board game for players ages 5 and up. A witch has stolen crystals from the wizard Mago Magino and players have to help him recover them, but the witch is dangerous -- she can turn the players into small frogs if they are not careful.
Submitted by: Tim "Comicbookman" Davis
Source: Boardgame News
Posted: 011008
BECAUSE KIDS LOVE EGYPTOLOGY...This March look for the release of Mayfair Game's Horus, a game that combines card and tile play in a unique contest in which two to four players vie for control of the river Nile and the kingdom of ancient Egypt. The easy-to-learn game (for ages 10 and up) contains a surprising amount of strategic and tactical elements as players attempt to extend their own territory and block the efforts of opponents to control vital areas of the all-important Nile basin. Designed by H. Jean Vanaise, the deluxe Horus game (MSRP $35) includes 54 cards, 120 tiles, 80 wooden kingdom markers, a tile bag, and rules.
Submitted by: Tim "Comicbookman" Davis
Source: Boardgame News
Posted: 011008
NEW BLOOD IN THE HIDDEN CITY...Veteran game designers Luke Crane and Jared Sorensen have been named to the newly created post of Senior Game Designer at Hidden City Games. Sorensen has worked on numerous games, both paper and electronic. Most recently he was content designer for the online Lord of the Rings: Shadow of Angmar for Midway Games. Crane designed the award-winning RPG The Burning Wheel in 2003 and the Origins Best RPG Award-winning sequel Burning Empires in 2006. Peter Adkison, CEO of Hidden City Games, which is currently focused on the girl-targeted Bella Sara TCG, commented: "Crane and Sorensen's contributions to the roleplaying game industry make them ideal choices for the direction Hidden City Games is headed with our upcoming projects," which would appear to indicate that Hidden City Games is about to expand its horizons.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 011008
COME TO ME MY X-BUGS...ThIs month European game manufacturer Nexus Editrice will release Micro Mutants Evolution, a re-tooled, complete board game version of X-Bugs (Fantasy Flight will release the title in the U.S.).  Additionally this month look for the release of Micro Mutants (updated by X-Bugs designers Francesco Nepitello and Marco Maggi). It will use the same principles as X-Bugs, but offer quicker play, overhauled and corrected armies, and better components, including a playmat. X-Bugs and its successor Micro Mutants both update the traditional tiddlywinks game, with armies of bugs that have unique powers and different peculiarities. The first Micro Mutants set is Evolution and will include the four base armies of the game: Flylborg, Chitinians, Sovietopters, and Usarthropods. The next Micro Mutants release will add new versions of two X-Bugs armies, and introduce two new breeds.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 011008
TOP FIVE...ICV2 recently released their current TOP FIVE list of  RPG’s and TOP FIVE list of board/card & family games. Here’s what’s hot in the market right now:I

TOP FIVE RPG'S:
1. Dungeons and Dragons
2. World of Darkness
3. Scion
4. Battlestar Galactica
5. Exalted

TOP FIVE BOARD/CARD & FAMILY GAMES:
1. Settlers of Catan
2. Ticket to Ride
3. Last Night on Earth
4. Talisman
5. Carcassonne
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 011008
WotC BUTTONS UP 4TH EDITION...If you’re looking for d20 STL (System Trademark Licensing) related products in the future you will be sorely disappointed. Wizards of the Coast has announced on the EN World message boards that there will be no OGL (Open Game License) as related to the 4th Edition D&D and the only related products from this update will be from Wizards only. WotC first introduced the OGL in 2000, and at that time it also instituted a program that provided a separate license (the d20 System Trademark) that granted third party publisher’s usage of some WotC's trademarked terms and a separate, distinctive logo to identify these hybrid products.  All d20 products were required to be based on the D&D core rulebook as well as acknowledge that they were an outgrowth of the core rulebook. The OGL and the d20 STL led to the creation of many new companies specifically focused on producing d20 role-playing content. These companies subsequently glutted the RPG market with d20 products during a time when the market was already overburdened from various forms of electronic RPGs and more recently MMORPGs (massively multi-player online role-playing games).  In the last few years the number of products from third party publishers using the d20 STL has been declining, so the effect of WotC's pulling the plug on the d20 STL may be minimal for a market standpoint at this time. What this move does do is consolidate the D & D intellectually property back solely within the confines of WotC and their D & D product line.
Submitted by: Tim "Comicbookman" Davis
Source: En World
Posted: 111507
SEE THE MOVIE, PLAY THE GAME...This month University Games will release a board game based on the Spiderwick Chronicles movie, which will open nationwide on February 15th. The deluxe Spiderwick Chronicles Board Game (MSRP $24.99) features art from the film, which closely follows the intricate designs in the Spiderwick Chronicles YA novels by Holly Black and Tony DiTerlizzi. In the movie, which condenses the plots of five short novels into one coherent narrative, Freddie Highmore (Charlie and the Chocolate Factory) plays twins who move into a ramshackle Victorian house with their mother (Mary Louise Parker) and older sister (Sarah Bolger). When one of the twins discovers their great uncle's Fantastical Field Guide to Faires, which is coveted by a ten-foot shaping-shifting ogre (played by a typecast Nick Nolte), the action in this clever compendium of fairy and goblin folklore really heats up. University's Spiderwick Chronicles Board Game, which is subtitled "The Fantastical Field Guide Mystery Game" replicates the action of the movie as goblins chase the children who have to discover the Field Guide and race to Uncle Spiderwick before the goblins can capture them. The deluxe game features a 3-D Spiderwick Estate as well as molded plastic goblins. University also plans to release a 200-piece Spiderwick Chronicles Puzzle (MSRP $7.99), which depicts the Gothic Victorian intricacies of Uncle Spiderwick's secret study. In addition to the board game and the puzzle University Games is also releasing a stand-alone Spiderwick Chronicles Card Game ($5.99) in December.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 111507
PLAYER BASE MAY OUTSTRIP THE READER BASE...Hero Games will design, write, and publish a PS238 Roleplaying Game based on Aaron Williams' PS238 comics. Williams will create the cover for the game, which is tentatively scheduled for March 2008. Hero's Champions rule system is seen as a good fit for Williams' story about a school for young superheroes. Hero System Line Developer Steve Long said that in order to make the RPG kid-friendly, the PS238 RPG will use a form of Hero's simplified Sidekick rules. Williams' PS238 comics and trade paperbacks are published by Dork Storm Press.
Submitted by: Tim "Comicbookman" Davis
Source: ICV2
Posted: 111507
PALLADIUM DUSTS OFF ITS ROBOTECH LICENSE...Palladium Books and Harmony Gold have announced that Palladium has once again acquired the rights to produce role playing game products based on Robotech. The license includes both the TV series and the recent feature Robotech: The Shadow Chronicles.  Palladium's first release will be Robotech: The Shadow Chronicles RPG, planned for a late November release. In homage to the Japanese origins of the Robotech property, the RPG will be released in a 192-page, manga-size trade paperback. It will be written by Palladium founder Kevin Siembieda, who also wrote the original Robotech RPG, with cover by Apollo Okamura. Palladium has indicated that its new Robotech books will use some of the best artwork and text from its previous Robotech RPG releases, but says that "all of the new books will be substantially rewritten, expanded upon, and illustrated with much new artwork." All will be released in 5" x 7" formats, with the hope that they will appeal not only to Robotech RPG fans, but also to Robotech fans that just want more info about the world. Special larger-sized deluxe editions are under consideration. The timeline of the new game books will be brought into line with current continuity. Rules will be modified and updated from the original, and statistics adjusted. Palladium promises that considerable attention will be paid to the Southern Cross segment of the Robotech storyline. No reprints of old Robotech sourcebooks or games are planned.

The scheduled order of release for Palladium's Robotech line:
-Robotech: The Shadow Chronicles RPG
-New Generation/Invid Sourcebook
-The Macross Sage RPG
-Southern Cross Sourcebook
Plus more sourcebooks for them all, rewritten and retold.

Palladium has had a long relationship with the Robotech going back over 20 years. It held the RPG license from 1986 to 2000, and was the first company to release Sentinels, Southern Cross, and New Generation (Mospeada/Invids) on videotape. Palladium sold approximately 150,000 of the basic Robotech RPG volume during that period, which does not include sales of sourcebooks or the Sentinels RPG.
Submitted by: Tim "Comicbookman" Davis Posted: 100907
ANOTHER APOCALYPSE...Mind Storm Labs is launching its first game, Alpha Omega RPG, in early November with the Alpha Omega Core Manual ($45 MSRP). Alpha Omega is set in a post-apocalyptic Earth where aliens are waging war on the planet and threaten to destroy what's left of humanity. The Core Manual has more than 300 full-color pages, featuring hundreds of illustrations. The goal of Alpha Omega designers David Carter and Earl Fischl was to create an adaptive rule set simple, flexible, and detailed enough to accurately represent the real world, and which enables characters to evolve and act without the restrictions of classes or levels. The rules have optional layers of complexity to allow players to either simplify and expedite game play or add more realism or challenge.
Submitted by: Tim "Comicbookman" Davis Posted: 100907
LAZY SETTLERS...Mayfair Games will relaunch its flagship Settlers of Catan game line, consistently the #1 board/family game in hobby shops, on November 8th. The relaunched game will be new inside and out, starting with new cover art by Volkan Bager. Interior graphics will also be new, with new tile and card art, full color rules, and an all sea interlocking board frame. The relaunch also includes the expansions Catan: Seafarers and Catan: Cities & Knights, as well as the corresponding 5- and 6-player extensions. Catan designer Klaus Teuber was closely involved with the new designs, and has given his stamp of approval for the relaunch. Mayfair calls this "the most ambitious project of its company history." The full list of the relaunched products, with MSRPs, is as follows:

-The Settler's of Catan $42.00
-The Settlers of Catan 5 & 6 Player Extension $20.00
-Catan: Seafarers Game Expansion $42.00
-Catan: Seafarers 5&6 Player Extension $20.00
-Catan: Cities & Knights Game Expansion $42.00
-Catan: Cities & Knights 5-6 Player Extension $20.00
Submitted by: Tim "Comicbookman" Davis Posted: 100907
MORE BANG FOR THE BUCK...Mayfair Games has announced that it will release Bang! The Bullet, a new package that will include four previously released games plus extras for a $39 MSRP. This new release will include every Bang! card previously released, plus extras. It will include the basic Bang! Game, and the first three expansions: High Noon, Dodge City, and a Fistful of Cards. Extras include two new cards for High Noon, three special characters, two blank cards, and a sheriff's badge.
Submitted by: Tim "Comicbookman" Davis Posted: 100907

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